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Old Jan 09, 2008, 10:12 PM // 22:12   #1
Desert Nomad
 
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Default Hammer Trio

as the name suggests: 3 Hammerdins and Monk

Warriors(heroes):
Devastating Hammer
Crushing Blow
Fierce Blow
Heavy Blow
Flail/Frenzy
Pious Haste/Rush
Rending Touch
Res Sig

make sure you have stonefist insignia for all your heroes. other equipment is mandatory

Monk(you):
RoF
Shielding Hands
ZB
Mending Touch
Divine Intervention
Deny Hexes
Dark Escape
Return

at the begining stay together and let your warriors build up some adrenaline and identify your enemy's gameplan.
than when you feel comfortable move to your own gameplan.

your gameplan is to basically put 1 Warrior on each of the 3 outer shrines. leave them there to kill the enemy heroes 1 on 1 while you shadowstep/run between your heroes and keep them alive.
your bar will seem a bit too unspecialized but that is because you should be ready for all options. having good hex removal and condition removal along with good mobility at the price of 1 or 2 prots is a very cheap price to pay lmho.
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Old Jan 09, 2008, 10:36 PM // 22:36   #2
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How do you propose a warrior will hold 1v1 without self heal?

And it has no recall/shadow meld, which unfortunately means as a monk you will lose.
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Old Jan 10, 2008, 03:51 AM // 03:51   #3
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Might work for 1k+, but would absolutely fail against any decent player.
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Old Jan 10, 2008, 03:55 PM // 15:55   #4
Desert Nomad
 
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if you want a recall on the monk instead of return or dark escape, fine...
doesnt really matter which movement skills you bring...
as for the warriors, they can survive by kding and having high armor, and the monk watches over all 3...
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Old Jan 10, 2008, 11:21 PM // 23:21   #5
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I'm pretty sure that your warriors would lose 1v1 to almost any other meta splitter, which means that it's pretty much impossible for you to save them all when you're splitting many ways trying to cap shrines.
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Old Jan 16, 2008, 10:00 PM // 22:00   #6
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I'm also pretty sure your heroes won't recognize the "combo". And on top of that, I have the small hunch that when 1 hero gets his devestating hammer off, all the other heroes will come running in to use crushing blow, seeing how the AI will look for ANY knocked down foe... Besides the lack of healing on every warrior bar, I don't think AI reaches far enough to play such bars...
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